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 HWR-00 Monster Mk II

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Tsubine
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PostSubject: HWR-00 Monster Mk II    Mon Mar 04, 2013 8:05 am


Spoiler:
 
Name: HWR-00 Monster Mk II
Operator: Earth Sphere Federation
Equipment Type: mobile artillery heavy weight robot
Manufacturer: Vickers/Centinental
Introduction: September 2068
Accommodation: three crew (commander seated center, driver seated right and gunner seated left)
Dimensions: height 22.46 meters; length 41.0 meters; width 24.0 meters.
Mass: 285.5 metric tons
Power Plant: Galland WT 1001 thermonuclear reactor developing 11500 bhp; auxillary Shinnakasu Industry CT 8P thermonuclear reactor developing 890 bhp.
Design Features: 4 x aiming-sight cameras (two mounted forward on the sides and two mounted rear on the sides); 1 x periscope (mounted on cockpit hatch); 1 x rear dozer unit.
Armament:
4 x Vickers 40cm liquid-cooled cannons with a 160 kilometer range and 28 rounds total (mounted on top).
2 x Raytheon LSSN-20G 3-barrel ground-to-ground missile launchers with a 300 kilometer range and 12 rounds total (mounted one per arm unit).

Description and History:

An immense mecha, the Heavy Weight Robot (HWR) Monster Mk II is a heavily armed "land battleship" with a name matching the great size of the destroid. Very shortly after the initial research into the "Bipedal Weapons Program" began in 2050 the HWR-00 series began development in December that year. After a lengthy design phase trial production began in October 2065 and the HWR-00 Monster first rollout was in September 2068. The Monster is the largest mobile ground weapon to ever be fielded in battle by mankind, over 41 meters long and weighing almost 300 tons. The Monster was envisioned as a trackless, self-propelled heavy weapon system to be utilized for attack and point defense. In actuality, the Monster's massive size, poor maneuverability and dedicated long-range weaponry saw the mecha used as a semi-mobile artillery unit best utilized while avoiding uneven ground and any close-range engagement. When put to best use with supporting units in a combined arms role, the Monster is able to field incredible firepower equal to strategic bombing.

The Monster was originally designed to use 50cm linear cannons, but was scaled down with smaller guns when problems arose with system strength and insufficient power for continuous firing. Armed with four 40cm cannons, the Monster can fire a variety of munitions with the primary guns, including anti-armor shells, anti-aircraft munitions, and howitzers. In addition to the main guns, the Mk II features a pair of 3-barreled missile launchers not originally included in the design but incorporated into the two arm units. To compensate for the Monster's vulnerabilities such as the intense heat emissions of the unit (which prevented effective use of counter measures such as chaff or smoke), the armor was designed to be extremely thick and even capable of withstanding a direct hit from another Monster's cannons.

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SerenityVerdant
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PostSubject: Re: HWR-00 Monster Mk II    Wed Mar 06, 2013 12:47 am

I don't think we have a template to approve these, so I am just gonna approve them! xD!

APPROVED

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