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 Zhanlue Mia [Approved 2-1]

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Dai
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PostSubject: Zhanlue Mia [Approved 2-1]   Sat Aug 17, 2013 2:02 am



"Let us hunt those who have fallen to darkness."

Sōnansha: Affinity Of Blood

Basics
Name: Zhanlue Mia
True Age: 312
Appearance Age: 17
Height: 160cm
Weight: 45kg
Rank: Elite
Gender: Female
Personality: Mia is not exactly a bright and happy individual. She broods a lot, and really enjoys spending time alone. She has very little in terms of a sense of humor, and doesn't exactly understand why people would want to tell jokes of this kind. As such, she likes to avoid loud and brash people--she is decidedly lonesome most of the time, and yet she prefers that over the alternative--people. If you're loud and in her face, she won't tell you that she doesn't wish to speak with you. She will instead simply walk away, completely ignoring all of your attempts at regaining her attention until you calm down. If you do not calm down, then tough luck.

Being a hunter of rogue Sōnansha, Mia has quite a powerful view on treachery. If you betray her, she will in no way shape or form ever be able to forgive you--unless she kills you personally, in which she will state that closure has been reached. Try not to do that, though. Saying that she doesn't really like people isn't exactly the easiest way to put her state of mind--because she does like people. She's just happier alone or with, at the very most, one or two people by her side. She prefers to work alone, however--because she realizes and understands the role that she has put herself into. She knows that she must kill to exist. She knows that she is the antithesis to all Sōnansha... so she avoids the company of others to ensure that she doesn't get too attached to them emotionally.

Because everyone has the capacity to betray. They just haven't chosen to yet.

General Appearance
Appearance:


Spoiler:
 

Natural Abilities

Natural Abilities:

Hand-Crossbow: This is the weapon that Mia uses against everything that is not a Sōnansha, or against a Sōnansha that has already been affected by her Night Hunter. It is a small light crossbow that is attached to her right hand--it does not affect it in any negative way in terms of dexterity. The crossbow appears to have an infinite number of shots available to it. The bolts are silver-steel composite, and as such hurt when they pierce flesh. They are also covered in a lot of downward-turned spikes, and when someone attempts to pull one out, they can possibly make the hole even bigger.

Predator's Disguise: Mia can, as long as she is originally standing in a shadow, stealth herself and make herself completely invisible to the naked eye. Once she has stealthed, she can even be in full sunlight and be invisible to sight--but hearing and smell can still pick her out. Preparing and firing her hand-crossbow will take her out of stealth the moment the bolt is fired, but she cannot prepare and fire the Night Hunter in stealth--the moment she tries to enchant her bolt, she will be brought out.

Condemn: Mia has two settings on her hand-crossbow. She can fire normally, or she can fire 'attachment rounds'. These special rounds are designed to pin a target to a wall and she can fire several in quick succession. Although they are smaller than your average crossbow bolt they can fire at a higher rate and with more force put into them. They are powerful enough to pierce through skin and muscle, though bone and armor will stop them. As such, Mia usually picks her bolt placement quite carefully.

Inherited Abilities

Sōnansha Class: B
Inherited Abilities:

Sounmortality: This is a form of immortality. It freezes the person's age at the time they were turned. Because of this, Lilith harshly enforces a law that states “No human under the age of 13 is allowed to be turned”. Not having this ability makes it where a Sōnansha ages as a normal human would.

Wall Gliding: This allows the Sōnansha to walk on walls and ceilings. It's done by manipulating the gravity around themselves automatically. It isn't something that they can project. It's only on them. Though, having this ability does allow immunity to minor gravity based abilities.

Men'eki: (Immunity) Sōnansha are not all immune to human diseases and illnesses. This ability is what allows a Sōnansha to not contract a disease, which is very helpful if you're of Blood Affinity. This also is what allows a Sōnansha to walk around during the day. If a Sōnansha does not have this ability, they will be injured upon being exposed to sunlight/fire/bright electric lights (light bulbs, lamps).

Shape Shifting: Allows the person to transform their body into another object or person. Having this ability allows the Sōnansha to see if what they are looking at is real or not. If another is changing their appearance in any way, they will be able to tell that it is happening.

Regeneration: A Sōnansha has no ability to regenerate while they are in the sun, but once encased in darkness, they have the ability to completely regenerate any lost part of their bodies. (This excludes any of their Affinity that they need to take in again). Being stabbed by anything through the heart halts all of the regeneration process, no matter in the sun or in utter darkness. To kill a Sōnansha, you rip their bodies apart and burn them to ash. Once ash, nothing can be undone.

Seimei no Honō
"Time for reckoning."

Seimei no Honō: The name of Mia's Seimei no Honō is Yèjiān lièrén (夜間獵人, lit: Night Hunter).

Seimei no Honō Appearance: The Night Hunter takes the appearance of the gigantic crossbow that Mia carries around on her back all the time. When she pulls it off of her back and readies it, the weapon takes on a more powerful and ethereal glow to it. Although to most beings it won't look that threatening (besides the fact that it's a gigantic fucking crossbow), when a Sōnansha looks upon it, they could potentially feel physically ill. This feeling affects both her allies and her enemies, which is part of the reason as to why she works alone.

Seimei no Honō Abilities:

Anti-Sōnansha Weapon: The Night Hunter is, for pretty much all intents and purposes, a Seimei no Honō with one literal purpose for existing: to kill Sōnansha. The weapon gives off an aura that disgusts most Sōnansha that look upon it, and the weapon itself is parallel in legend with the Hunter herself. In order to fight off Sōnansha, it has the ability to create several types of ammunition, selected by Mia before she fires her shot. She loads up the bolt, defines the type of ammunition that she wants to fire and lets it free. Each of the ammunition types affect a Sōnansha's Inherited Abilities, or their Affinity itself. The debuffs stack in duration, with each bolt being the equivalent of 1 (+1 after the last bolt enters) round(s) of effect. Mia effectively has an unlimited supply of bolts (fashioned in the same way as the small) on her person, and Mia can use all of her skills from outside of Seimei no Honō on her smaller, hand-attached Crossbow before or after she's attacked with the Night Hunter.

Affinity Hunger: The Affinity Hunger bolt works as a filter for the Sōnansha's nutrition intake. It creates the feeling of sluggishness within them, and often causes them to hunger for more of their Affinity--even if they have a large enough stock. This can create a couple of effects: it can force them to activate their Seimei no Honō before they are actually ready to, or it can cause them to attempt to find a food source. If they manage to find a food source, they will find that they are not so easily assisted by their Affinity intake as they usually are--the effects of Affinity intake are reduced by half for as long as the Affinity Hunger debuff is active.

Affinity Resistance: The Affinity Resistance bolt affects the 'Affinity Resistance' Inherited Ability. It works to dampen the effectiveness of their Affinity defenses, reducing the defenses from 70% to 35%, for as long as the Affinity Resistance debuff is active.

Anti-Immunity: The Anti-Immunity bolt affects the 'Immunity' Inherited Ability. Although it can make the Sōnansha able to be infected by human diseases, that has little-to-no combat use. Instead, it's what makes fighting enemy Sōnansha in the day much easier. It reduces their immunity to light to half, causing them to take some damage and feel pain when exposed to sunlight while affected. Once the Anti-Immunity debuff's period is over, they will be able to stay in the sun with no issues.

Break Hypnosis: The Break Hypnosis bolt affects the 'Hypnosis' Inherited Ability. It works in two stages: Firstly, it breaks all hypnotic links between a Sōnansha and its thralls. Once that has happened, it interferes with any attempts by the target to hypnotise and create further thralls. They cannot hypnotise any other beings until the Break Hypnosis debuff wears off.

Degeneration: The Degeneration bolt affects the 'Regeneration' Inherited Ability. It reduces the cellular growth of a Sōnansha under complete darkness, halving the rate of their regeneration while under the influence of the Degeneration debuff. If a Degeneration bolt pierces the heart of a Sōnansha with Regeneration, it actually causes their wounds to worsen over two rounds--once that deterioration period is over, the bolt remains in their heart until they take it out (which still halts the regeneration process).

Gravity: The Gravity bolt affects the 'Wall Gliding' Inherited Ability. Once implanted into the body of a Sōnansha using a Wall Glide, it simply causes their gravitational field to disperse and drops them straight to the ground. As long as they are under the influence of the Gravity debuff, they cannot use Wall Gliding.

Numb Senses: The Numb Senses bolt affects the 'Enhanced Senses' Inherited Ability. It works by dulling the senses of the affected Sōnansha, returning all of their senses to the power of a regular human for as long as the Numb Senses debuff lasts.

Reverter: The Reverter bolt affects the 'Shape Shifting' Inherited Ability. It simply forces the affected Sōnansha to return to their humanoid form. Sometimes the change can be jarring enough to cause nausea and discomfort. As long as the Reverter debuff is active, the target cannot activate Shape Shifting.

Prey Sense: The only thing that Mia doesn't have ammo for is a Seimei no Honō. Instead, she unlocks a certain instinct when she's within this ability of hers that allows her to understand prey that may end up escaping her grasp. As an example: If she sees 50% of 10% of her target's Seimei no Honō, she will be able to understand 10% of their Seimei no Honō. If she sees 10% of 50% of their Seimei no Honō, she will gain an understanding of that 50% she was shown merely 10% of. This makes repeated hunts easier on her and reduces the risk of her prey escaping her grasp.

Past & Roleplay Sample

Character Background: Mia is something of a legend amongst the Sōnansha. If they could have children, Mia would be the proverbial bogeyman that children would be told about. "Don't be naughty," parents would say, "or the Night Hunter will come and get you while you sleep!" As such, most of her past is shrouded in mystery and rumors. What can be specifically confirmed, however, is that Zhanlue Mia was changed by a high-ranked Sōnansha, Mimiko. She was found at the age of 17, living off the street and trying her hardest to survive. Her parents had both been killed, and she had run away from every foster home she'd tried to be a part of. When she was discovered by Mimiko, she clung to the girl almost immediately--but her outlook on life seemed to be extremely grim and nihilistic.

That said, when she was finally turned, she fell into her role like a hand to a glove. She seemed to love the freedom of life that she was granted by being a Sōnansha. But it wasn't enough. She'd drink the blood of humans to survive, but it wasn't enough. She didn't know what she could do, or what she needed. Until, of course, she discovered the purpose of her Seimei no Honō. She had asked for something to do, and been tasked with hunting down a Rogue Sōnansha who had been trying to create his own small empire of thralls. She hunted him down into his lair, prepared to take the final strike. But when she started shooting, nothing seemed to happen. Every shot was deflected, or regenerated--she couldn't do anything with her puny little crowssbow. And then the one on her back started glowing and humming. She took it off of her back, and became aware of its purpose. It was designed to kill Sōnansha, and Sōnansha alone. The rogue was dispatched within moments, and she returned with a new heart.

Lilith noticed this, and took her in as a personal huntress. Mia took to this job just as quickly, hunting down Rogues at her beck and call. She became exceptionally good at what she did, and eventually faded into obscurity. She became the thing that people told potential rogues, scaring them into remaining loyal to the Sōnansha. Those who did not listen, died in pain. Those who did... lived to tell the tale to others. And as such, the legend of Zhanlue Mia was forged.


Last edited by Dai on Tue Nov 19, 2013 11:16 pm; edited 11 times in total
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SerenityVerdant
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PostSubject: Re: Zhanlue Mia [Approved 2-1]   Wed Nov 20, 2013 12:13 am

Approved
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 15 sentences for personality [X]
  • History is 15 sentences [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 15 sentences [X]


Comments/Notes:
Tier: 2-1
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